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August 27, 2013
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Raddle by Turtle-Arts Raddle by Turtle-Arts
Huzzah I finally did my image for :icongame-art-hq:'s round 3 of Link's Blacklist.... like three days from the deadline. XD For those of you who don't know, Link's Blacklist is a community project to draw every monster from every Zelda game. www.game-art-hq.com/links-blac… (I believe it's invite only now though, but I may be wrong. Well, at least you have to get accepted to do an image at first, and then you get invited back if they like you. XD) My previous round monsters were the Wind Waker Darknut for round 1-> and the Poes from Ocarina of Time for round 2->

For round 3 I decided to pick a more obscure Zelda enemy: The Doomraddle from The Adventure of Link. And oh my gosh, that decision has been biting me in the butt ever since I picked it. >_< I was originally going to do the Garo Robe from Majora's Mask, but decided it was too similar looking to the Poes, and went with the Doomraddle instead. And if you don't know what the original design looks like, here you go- zelda.wikia.com/wiki/Doomraddl… Look at that guy, in all his 80's game design glory.

I was thinking "Oh it shouldn't be too hard to make this guy cool right?" I was so wrong. So very wrong. OTL I've been trying to do an image of this monster since the round began a couple months ago and it has just been eluding me for so long now. I didn't want to do a cute version of Doomraddle, but it just kept coming out cutesy and fluffy. ^^; But today I finally buckled down and did something so that I wouldn't miss the deadline. XD It took me forever to get a design for this monster that I was happy with, but I'm actually alright with how this turned out. I may make a few tweaks to it later, but for now I just wanted to get it up. And next round I am so picking a monster with a design that won't frustrate me so much. XD

Art property of :iconturtle-arts:
The Legend of Zelda is copyright
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:iconcorro7:
Corro7 Featured By Owner Oct 3, 2013
That Looks Absolutely Incredible...
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:iconturtle-arts:
Turtle-Arts Featured By Owner Oct 3, 2013  Professional Digital Artist
Thank you! ^^
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:iconcorro7:
Corro7 Featured By Owner Oct 4, 2013
You're Welcome!
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:iconenoa79:
Enoa79 Featured By Owner Sep 14, 2013
Beautiful work. Very well done.
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:iconturtle-arts:
Turtle-Arts Featured By Owner Sep 14, 2013  Professional Digital Artist
Thank you! ^^
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:iconenoa79:
Enoa79 Featured By Owner Sep 21, 2013
You're welcome.
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:iconmeemzer:
Meemzer Featured By Owner Sep 5, 2013
I think you made him look pretty awesome, even if you had to fight with it. I love his teeth, they look so good! 
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:iconturtle-arts:
Turtle-Arts Featured By Owner Sep 5, 2013  Professional Digital Artist
Thank you! :dummy:
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:iconhammerofchao88:
HammerOfChao88 Featured By Owner Aug 29, 2013  Hobbyist Traditional Artist
Hey yo, you might have missed out something here. LIGHT SOURCE. where is your light source?
i see luminance on the chain. but i don't see the light source, it Link the light? is the light source
in between link and the monster? i see luminance in two direction, the glow on shield is on left and
chain on the right so i presume the light source is at the center? SHADOW, you don't have any shadows?
the darker areas "areas where light don't hit the skin(Shadow)" of the monster can be darken more.

Don't get me wrong though, I'm not here to attack your work. It looks great other the few loose ends XD
consider it as artist helping one another :D keep up the good work!
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:iconturtle-arts:
Turtle-Arts Featured By Owner Aug 29, 2013  Professional Digital Artist
There was never a light source specified in the image as the lighting was purely designed for the benefit of viewer- making it simpler to view the segments of the image. A soft, "instance" based lighting scheme if you will.  The point of the image was to give a clear feature of the monster. As such, it seemed impractical to burden the image with overly dark shadows, despite the fact that in a true cave the lighting would be much more dramatic. Please don't assume that I would make such a mistake in my art as to forget how light and shadow works, and consider instead that I may have designed my light and shadow with a specific intent. Thank you.
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