So I decided to do a quick little ten minute sketchy thing of how I roughly perceive the anatomy of my own winged character, Roland. He's fairly typical in the sense that he's meant to have pretty close to human body structure (like what most people seem to want for their winged characters). But there are a couple little things that I do different for him compared to other characters. This may not be how you choose to portray anatomy for these kinds of characters, which is fine, but this is just kind of how I imagine it. P.S. Roland has sparrow bone structure for his wings, which is a pretty average bird build. But for a character with something like bat wings, I would do it pretty much the same way, just with some slight differences to accommodate for bat bone structure.
And hey, while we're on the subject of weird things about winged people, you may find this amusing as well. :> (same character as who's shown in this pic btw)
*EDIT* Okay, I think I need to explain this a little more to you guys. This image was not drawn as an attempt to provide a scientifically or anatomically "correct" version of a winged humanoid. We like to talk about the features that would really be required for humans to fly, but when most people draw a winged human they just give them regular human dimensions and proportions through the chest and shoulders with wings that just sort of connect without any particular musculature. And this character of mine is pretty typical of that formula. His body structure is almost perfectly human, but he still has wings. So this sketch was done simply as a possible solution to making this sort of wing-to-human structure look just a little more feasible. I know that in reality this sort of build would never be flight capable. But hey, this is fantasy, and it's never going to look scientifically anyways because it doesn't exist in the real world. So please, there's no need to keep pointing out what sort of features I should have included or changes that I should make if I want this to be more "accurate" because it wasn't meant to be "correct." It was just meant to be a possible suggestion for a bone structure for winged characters with this sort of build. Also, I'm completely aware of the weirdness of the tail. I was aware of it when I drew it, and I didn't care to change it because that wasn't the point of the drawing. Maybe if I had taken more than ten minutes to do this I would have done more realistic bone structure, but this image was just done as a quick answer to a friend's question.
that just solved my problem of how to place
the wings on some of my characters
I always put my human wing design above the shoulders rather than below o3o
This is great~
I like it because I thought about the wings the same way, but I have never sat drawn and sketched it.
And yeah I like this idea the most. I often see that the wings are placed on/at the shoulders but for me I guess the wing and the armshoulder would handicap each other - but I don't really know.
So you draw that what I had in my mind - thanks <?xml:namespace prefix = da />